![]() ![]() Journey through dangerous cities, monster filled dungeons and deep into uncharted wilderness in search of the cure for a cursed plague ravaging the city of Neverwinter. You find yourself at the center of intrigue, betrayal, and dark magic in Neverwinter Nights. Adjustable contrast, vibrance, and depth of field options Pixel shaders and post-processing effects make for cleaner graphics and visuals Join persistent worlds, with community-run campaigns and up to 250 players Cross-play support includes compatibility with mobile, tablets, computers and consoles UI Scales automatically or can be set to your liking Virtual joystick and context sensitive button makes gameplay easy Recommended for iPhones with screen sizes of 6 inches or larger Play solo or team up with friends for a grand adventure across the Forgotten Realms. Neverwinter Nights is a classic Dungeons & Dragons RPG- enhanced for iOS! Explore 100+ hours of gameplay including the original campaign, plus six free DLC adventures. Further, it is whispered that in the lawless areas outside the Protector's Enclave there are hidden places where desperate victims of the Plague hide, hoping for a miraculous cure.Neverwinter Nights is a classic Dungeons & Dragons RPG- enhanced for iOS! Explore 100+ hours of gameplay including the original campaign, plus six free DLC adventures. The Protector's Law is still controversial, and though it's mostly accepted, many in Neverwinter have been affected by it to some degree. Furthermore, Spellscarred soldiers are given the option to volunteer at the defenses of Scar Keep, protecting the city from further incursions from the Chasm. ![]() To combat the unrest generated by the Protector's Law, Lord Neverember now funds research into cures for the Spellplague, and pays for the treatment of the plague's Spellscarred survivors at the Sanatorium of Helm's Hold. ![]() Often referred to as "The Protector's Law", this harsh measure was unpopular with many, and rebel movements still point to the pain and suffering it caused as sources of their revolt.Īfter 10 years under the Protector's Law, the Spellplague has nearly been eliminated within Neverwinter. So he took drastic action, ordering the exile of any Spellscarred from Neverwinter on pain of death. Neverember knew the city would never thrive again so long as people feared the Spellplague. When Lord Neverember first arrived in Neverwinter 16 years later, numerous Spellscarred plague victims and Plaguechanged monsters roamed the city's ruins and outskirts. Though Neverwinter initially escaped the Spellplague with little damage, the cataclysm's earthquakes tore open the Chasm, spilling the blue flame of the Plaguefire within the city's walls. ![]()
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